GM Rulings

This page is to catalog the rulings of each GM Ruling as they are made.

Banned Abilities

 * Absolute anything is banned due to the perfect nature of the ability in question
 * Omni-anything is banned due to the all-encompassing nature of the ability in question
 * Vocifery abilities are banned due to the reality warping nature of the ability in question
 * Almighty anything is banned due to the unstoppable nature of the ability in question
 * Infinite anything is banned due to the unlimited nature of the ability in question
 * Velocity Manipulation is banned due to it's ability to completely nullify the speed stat

Limited Abilities

 * Poison Manipulation is limited due to the various kinds of poisons that exist.
 * Elemental Hybridization / Dual Elementation is Limited due to the fact that this phenomena is an anomaly in the sim Lore
 * Pyric Spectrum Manipulation is limited due to it's extreme versatility.

Character Rulings
Tier Changes
 * Any returning character who has been shelved for a year or more, may return with a two-tier drop from where they were initially.
 * Alts players may have to to three characters total, and and my not hold the same take type of the main. For example if your main character is a Taicho in the shinigami your alt may only reach the title of Lt. or lower  in an faction. You may not hold multi-able captain ranked classes. This does not apply to your tier only your ranks since alts should not be taking up rank spots.
 * Legendary + Releases are now 2000 instead of 1750
 * Faction leads will be dropped down to 13,000 rather then 14,000 PL

Faction Rulings

 * Duel Cast cero GM ability will be Nerfed from two 90s to two 70's